Hi, I'm Greg.
(scroll to check out afore-mentioned things)

Streamlining recipient addressing for VistaPrint

Qualitative Research

Moderated User Interviews

Competitive Analysis

Motion Design

Design Systems

Prototyping

A/B Testing

Purchasing and mailing event invitations on our site was frustrating and resulted in low sales of one our highest margin products.

After introducing these changes, premium envelopes saw a 6% increase in take rate. These changes also contributed to $585k in incremental VGP in Q2.

Read More

Bridging mobile and desktop studio experiences at VistaPrint

Qualitative Research

Moderated User Interviews

Competitive Analysis

Motion Design

Design Systems

Prototyping

A/B Testing

In our current studio experience, users have no way to easily transfer photos from their phone to their desktop, resulting in a significant amount of cart abandonment.

This project was launched at the tail end of my tenure at Vista. While I was not able to be present during the execution of the feature, the hope was to see increased mobile activity on applicable card products.

Read More

Creating sustainable personal hygiene for Good Time

Qualitative Research

Moderated User Interviews

Competitive Analysis

Motion Design

Design Systems

Prototyping

A/B Testing

Who Gives a Crap had been planning the launch of a sister brand that focused on sustainable personal hygiene products. My goal was to create its initial shopping experience as well as a design system that would scale with its inevitable growth.

As of May 2023, Good Time's launch has resulted in an average 1.5% attachment rate and driven an incremental 30k orders. AOV is currently hovering around $40

Read More

Building the foundational design system for Figs

Qualitative Research

Moderated User Interviews

Competitive Analysis

Motion Design

Design Systems

Prototyping

A/B Testing

Our interface lacked a cohesive design system, resulting in inconsistencies and usability issues. Without unified styles, typography, and components, the fragmented execution hindered user navigation and interaction.

This system rectified 100+ instances of accessibility issues across the site, created a framework for visual consistency, and significantly accelerated our design process. Accelerated UAT and knowledge sharing led to a significant increase in delivery cadence.

Read More

Driving real-world insights with Shoply at Prodege

Qualitative Research

Moderated User Interviews

Competitive Analysis

Motion Design

Design Systems

Prototyping

A/B Testing

The challenge at hand was to leverage user feedback from grocery shoppers to enhance market insights. To address this, we sought to incentivize user engagement through a virtual currency system integrated within the SwagBucks platform.

Upon its launch, members of the Shoply network drove over $700m in annual gross merchandise value (GMV). The application has since rebranded to "Tada" but still holds a 4.6 star rating within the app store.

Read More